Introduction

Over the next year, we will be looking to partner with some new freelance game developers and micro games studios to help prototype and expand our product base of educational games and playful apps - now being used by millions of children.

Our plan is to build a list of potential partners we could work with in the future. If this sounds like you, we'd love to hear from you.

Who are we?

We are the developers of Teach Your Monster to Read: a multiple BAFTA award-nominated educational app, one of the world’s leading literacy products played by over 1 million children every month.

https://vimeo.com/157426386

We are now in the process of developing new apps and games for kids aged 4 and upwards, both in reading and in other areas of learning and development.

Teach Your Monster Games are a non-profit company, funded by the founder of Usborne Publishing.

Who we're looking for

We're on the lookout for independent creative developers with a strong track record both in designing and developing games and mobile apps.

You don't have to have made stuff for kids before, but we are looking for people that make things that are delightful and funny, with great characters and story.

How we work

We work as a partnership. We bring the funding, the design thinking, the educational expertise and high level planning - you bring the design and development to get the app made. We work very collaboratively.

Our teams are small - usually no more than 4 people between both us and you, so we're looking for people who like a high level of autonomy.

Please note:

  • We don't work with bigger agencies who do a broad range of client work simultaneously. Smaller, looser collaboratives are fine.
  • We are not interested in hearing from recruiters.
  • We do not have any permanent positions at the moment.

What we will be doing

Over the next year, we will be creating some new products and prototypes, with the most promising projects moving through to full development.

These will be focussing on new areas of learning and development for children, which could be anything from maths to mental wellbeing.

We’re looking to build contacts with the right kind of people so we have development partners to collaborate with when concepts move to the prototype and development stage.

How we work with people

We work hard at Teach Monster Games to make a great culture for the people working with us:

  • High autonomy - we find the best people and let them work in their own ways.
  • Not deadline driven and against crunch.
  • Team members mainly work remotely with occasional face to face meetings (mainly London).
  • Flexible on when we work together hours-wise and very parent-friendly

Interested?

Send a short summary of your experience and a link to your portfolio and point us to the projects that are most relevant to us. If projects come up that look relevant to your experience, we'll be in touch!

More information about the organisation